Through 3d product renders, sound composition, research, and possible interactions and a video, the project focuses on learning about the two most often used applications/products/services in today's era and making them user-friendly for a specified target demographic.
Through 3d product renders, sound composition, research, and possible interactions and a video, the project focuses on learning about the two most often used applications/products/services in today's era and making them user-friendly for a specified target demographic.
Enhancing User-Friendliness of Virtual Assistants and Bluetooth Speakers for a specific demographic.
Develop design solutions to enhance user-friendliness and address the identified issues.
Utilised 3D renders, sound composition, research, and interactive videos to communicate and demonstrate proposed improvements, and created user-friendly experience that cater to the needs and preferences of the older generations.
Primary and Secondary Research
Story-boarding
3D Renders
Video Editing
I discovered through both primary and secondary data that older generations find virtual assistants frustrating due to complexity and lack of attention to all users simultaneously.
My project aims to enhance user-friendliness for a specific demographic through 3D renders, sound composition, research, and interactive videos.
Primary and Secondary Research
Story-boarding
3D Renders
Video Editing
Our adults need not go above and beyond from their current process and workflow in order to learn ‘technology’. It should come from their comfort/’used-to’ zone. Hence, chosen project path - New pathways for existing technology
• Users get annoyed when the device doesn't listen to them. It's probably because of their feeble speech.
• Inability to access the device without help, since it needs an app to run.
• The number of complexities the device has is beyond measure, it's mostly because of the number of buttons.
Vaan
Vaan
The Brief
My Role
Problem Breakdown
Utilised 3D renders, sound composition, research, and interactive videos to communicate and demonstrate proposed improvements, and created user-friendly experience that cater to the needs and preferences of the older generations.
Primary and Secondary Research
Story-boarding
3D Renders
Video Editing
My Role
Enhancing User-Friendliness of Virtual Assistants and Bluetooth Speakers for a specific demographic.
Develop design solutions to enhance user-friendliness and address the identified issues.
The Brief
Outcome
Outcome
I discovered through both primary and secondary data that older generations find virtual assistants frustrating due to complexity and lack of attention to all users simultaneously.
My project aims to enhance user-friendliness for a specific demographic through 3D renders, sound composition, research, and interactive videos.
Our adults need not go above and beyond from their current process and workflow in order to learn ‘technology’. It should come from their comfort/’used-to’ zone. Hence, chosen project path:
New pathways for existing technology
• Users get annoyed when the device doesn't listen to them. It's probably because of their feeble speech.
• Inability to access the device without help, since it needs an app to run.
• The number of complexities the device has is beyond measure, it's mostly because of the number of buttons.
Problem Breakdown





switch language
preloaded songs
volume control
artists
start over
power button






All set with the reading?
Let's dive into some quirky discussions! 🚀
All set with the reading?
Let's dive into some quirky discussions! 🚀

